MGLFillExtrusionStyleLayer


@interface MGLFillExtrusionStyleLayer : MGLVectorStyleLayer

An MGLFillExtrusionStyleLayer is a style layer that renders one or more 3D extruded polygons on the map.

Use a fill-extrusion style layer to configure the visual appearance of polygon or multipolygon features in vector tiles loaded by an MGLVectorSource object or MGLPolygon, MGLPolygonFeature, MGLMultiPolygon, or MGLMultiPolygonFeature instances in an MGLShapeSource object.

You can access an existing fill-extrusion style layer using the -[MGLStyle layerWithIdentifier:] method if you know its identifier; otherwise, find it using the MGLStyle.layers property. You can also create a new fill-extrusion style layer and add it to the style using a method such as -[MGLStyle addLayer:].

Example

let layer = MGLFillExtrusionStyleLayer(identifier: "buildings", source: buildings)
layer.sourceLayerIdentifier = "building"
layer.fillExtrusionHeight = MGLStyleValue(interpolationMode: .identity, sourceStops: nil, attributeName: "height", options: nil)
layer.fillExtrusionBase = MGLStyleValue(interpolationMode: .identity, sourceStops: nil, attributeName: "min_height", options: nil)
layer.predicate = NSPredicate(format: "extrude == 'true'")
mapView.style?.addLayer(layer)
  • Returns a fill-extrusion style layer initialized with an identifier and source.

    After initializing and configuring the style layer, add it to a map view’s style using the -[MGLStyle addLayer:] or -[MGLStyle insertLayer:belowLayer:] method.

    Declaration

    Objective-C

    - (nonnull instancetype)initWithIdentifier:(nonnull NSString *)identifier
                                        source:(nonnull MGLSource *)source;

    Swift

    init(identifier: String, source: MGLSource)

    Parameters

    identifier

    A string that uniquely identifies the source in the style to which it is added.

    source

    The source from which to obtain the data to style. If the source has not yet been added to the current style, the behavior is undefined.

    Return Value

    An initialized foreground style layer.

  • The height with which to extrude the base of this layer. Must be less than or equal to fillExtrusionHeight.

    This property is measured in meters.

    The default value of this property is an MGLStyleValue object containing an NSNumber object containing the float 0. Set this property to nil to reset it to the default value.

    This property is only applied to the style if fillExtrusionHeight is non-nil. Otherwise, it is ignored.

    You can set this property to an instance of:

    • MGLConstantStyleValue
    • MGLCameraStyleFunction with an interpolation mode of:
      • MGLInterpolationModeExponential
      • MGLInterpolationModeInterval
    • MGLSourceStyleFunction with an interpolation mode of:
      • MGLInterpolationModeExponential
      • MGLInterpolationModeInterval
      • MGLInterpolationModeCategorical
      • MGLInterpolationModeIdentity
    • MGLCompositeStyleFunction with an interpolation mode of:
      • MGLInterpolationModeExponential
      • MGLInterpolationModeInterval
      • MGLInterpolationModeCategorical

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic, null_resettable)
        MGLStyleValue<NSNumber *> *fillExtrusionBase;

    Swift

    var fillExtrusionBase: MGLStyleValue<NSNumber>! { get set }
  • The transition affecting any changes to this layer’s fillExtrusionBase property.

    This property corresponds to the fill-extrusion-base-transition property in the style JSON file format.

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic)
        MGLTransition fillExtrusionBaseTransition;

    Swift

    var fillExtrusionBaseTransition: MGLTransition { get set }
  • The base color of this layer. The extrusion’s surfaces will be shaded differently based on this color in combination with the light settings. If this color is specified with an alpha component, the alpha component will be ignored; use fillExtrusionOpacity to set layer opacityco.

    The default value of this property is an MGLStyleValue object containing UIColor.blackColor. Set this property to nil to reset it to the default value.

    This property is only applied to the style if fillExtrusionPattern is set to nil. Otherwise, it is ignored.

    You can set this property to an instance of:

    • MGLConstantStyleValue
    • MGLCameraStyleFunction with an interpolation mode of:
      • MGLInterpolationModeExponential
      • MGLInterpolationModeInterval
    • MGLSourceStyleFunction with an interpolation mode of:
      • MGLInterpolationModeExponential
      • MGLInterpolationModeInterval
      • MGLInterpolationModeCategorical
      • MGLInterpolationModeIdentity
    • MGLCompositeStyleFunction with an interpolation mode of:
      • MGLInterpolationModeExponential
      • MGLInterpolationModeInterval
      • MGLInterpolationModeCategorical

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic, null_resettable)
        MGLStyleValue<UIColor *> *fillExtrusionColor;

    Swift

    var fillExtrusionColor: MGLStyleValue<UIColor>! { get set }
  • The transition affecting any changes to this layer’s fillExtrusionColor property.

    This property corresponds to the fill-extrusion-color-transition property in the style JSON file format.

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic)
        MGLTransition fillExtrusionColorTransition;

    Swift

    var fillExtrusionColorTransition: MGLTransition { get set }
  • The height with which to extrude this layer.

    This property is measured in meters.

    The default value of this property is an MGLStyleValue object containing an NSNumber object containing the float 0. Set this property to nil to reset it to the default value.

    You can set this property to an instance of:

    • MGLConstantStyleValue
    • MGLCameraStyleFunction with an interpolation mode of:
      • MGLInterpolationModeExponential
      • MGLInterpolationModeInterval
    • MGLSourceStyleFunction with an interpolation mode of:
      • MGLInterpolationModeExponential
      • MGLInterpolationModeInterval
      • MGLInterpolationModeCategorical
      • MGLInterpolationModeIdentity
    • MGLCompositeStyleFunction with an interpolation mode of:
      • MGLInterpolationModeExponential
      • MGLInterpolationModeInterval
      • MGLInterpolationModeCategorical

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic, null_resettable)
        MGLStyleValue<NSNumber *> *fillExtrusionHeight;

    Swift

    var fillExtrusionHeight: MGLStyleValue<NSNumber>! { get set }
  • The transition affecting any changes to this layer’s fillExtrusionHeight property.

    This property corresponds to the fill-extrusion-height-transition property in the style JSON file format.

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic)
        MGLTransition fillExtrusionHeightTransition;

    Swift

    var fillExtrusionHeightTransition: MGLTransition { get set }
  • The opacity of the entire fill extrusion layer. This is rendered on a per-layer, not per-feature, basis, and data-driven styling is not available.

    The default value of this property is an MGLStyleValue object containing an NSNumber object containing the float 1. Set this property to nil to reset it to the default value.

    You can set this property to an instance of:

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic, null_resettable)
        MGLStyleValue<NSNumber *> *fillExtrusionOpacity;

    Swift

    var fillExtrusionOpacity: MGLStyleValue<NSNumber>! { get set }
  • The transition affecting any changes to this layer’s fillExtrusionOpacity property.

    This property corresponds to the fill-extrusion-opacity-transition property in the style JSON file format.

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic)
        MGLTransition fillExtrusionOpacityTransition;

    Swift

    var fillExtrusionOpacityTransition: MGLTransition { get set }
  • Name of image in style images to use for drawing image fill-extrusions. For seamless patterns, image width and height must be a factor of two (2, 4, 8, …, 512).

    You can set this property to an instance of:

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic, null_resettable)
        MGLStyleValue<NSString *> *fillExtrusionPattern;

    Swift

    var fillExtrusionPattern: MGLStyleValue<NSString>! { get set }
  • The transition affecting any changes to this layer’s fillExtrusionPattern property.

    This property corresponds to the fill-extrusion-pattern-transition property in the style JSON file format.

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic)
        MGLTransition fillExtrusionPatternTransition;

    Swift

    var fillExtrusionPatternTransition: MGLTransition { get set }
  • The geometry’s offset.

    This property is measured in points.

    The default value of this property is an MGLStyleValue object containing an NSValue object containing a CGVector struct set to 0 points rightward and 0 points downward. Set this property to nil to reset it to the default value.

    This attribute corresponds to the fill-extrusion-translate layout property in the Mapbox Style Specification.

    You can set this property to an instance of:

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic, null_resettable)
        MGLStyleValue<NSValue *> *fillExtrusionTranslation;

    Swift

    var fillExtrusionTranslation: MGLStyleValue<NSValue>! { get set }
  • The transition affecting any changes to this layer’s fillExtrusionTranslation property.

    This property corresponds to the fill-extrusion-translate-transition property in the style JSON file format.

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic)
        MGLTransition fillExtrusionTranslationTransition;

    Swift

    var fillExtrusionTranslationTransition: MGLTransition { get set }
  • Controls the translation reference point.

    The default value of this property is an MGLStyleValue object containing an NSValue object containing MGLFillExtrusionTranslationAnchorMap. Set this property to nil to reset it to the default value.

    This property is only applied to the style if fillExtrusionTranslation is non-nil. Otherwise, it is ignored.

    This attribute corresponds to the fill-extrusion-translate-anchor layout property in the Mapbox Style Specification.

    You can set this property to an instance of:

    Declaration

    Objective-C

    @property (assign, readwrite, nonatomic, null_resettable)
        MGLStyleValue<NSValue *> *fillExtrusionTranslationAnchor;

    Swift

    var fillExtrusionTranslationAnchor: MGLStyleValue<NSValue>! { get set }