The following functions are available globally.
Creates a new
MGLTransitionfrom the given duration and delay.
static inline MGLTransition MGLTransitionMake(NSTimeInterval duration, NSTimeInterval delay)
func MGLTransitionMake(_ duration: TimeInterval, _ delay: TimeInterval) -> MGLTransition
The amount of time the animation should take, not including the delay.
The amount of time in seconds to wait before beginning the animation.
MGLTransitionstruct containing the transition attributes.