MGLMapDebugMaskOptions
enum MGLMapDebugMaskOptions : NSUInteger {}
Options for enabling debugging features in an MGLMapView instance.
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Edges of tile boundaries are shown as thick, red lines to help diagnose tile clipping issues.
Declaration
Objective-C
MGLMapDebugTileBoundariesMask = 1 << 1
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Each tile shows its tile coordinate (x/y/z) in the upper-left corner.
Declaration
Objective-C
MGLMapDebugTileInfoMask = 1 << 2
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Each tile shows a timestamp indicating when it was loaded.
Declaration
Objective-C
MGLMapDebugTimestampsMask = 1 << 3
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Edges of glyphs and symbols are shown as faint, green lines to help diagnose collision and label placement issues.
Declaration
Objective-C
MGLMapDebugCollisionBoxesMask = 1 << 4