Join us for an evening with Director Simon Smith
How did Director Simon J. Smith (Penguins of Madagascar, Bee Movie) and a talented team of artists and engineers convened by Disney R+D and Unity Technologies use the Unity 3D engine to rewrite the rules on real-time animation? Join us at the Mapbox San Francisco office from 5 to 7pm to hear the amazing story of how these creators disrupted everything they knew about filmmaking to win a 2018 Technical Emmy.
Click here to reserve your spot and learn more about this event.
Mapbox for Unity
Mapbox powers your location within Unity, whether you are building location-based games or using live location data to inform aspects of gameplay, we'll handle the geospatial aspects so you can focus on development. The Maps for Unity SDK unlocks global data to generate custom 3D worlds, power location lookup, and incorporate traffic-based directions in your next Unity project.
See some examples of our tools in use by reading up on the latest on our blog and share what you've built with us on Twitter using #BuiltWithMapbox.
Just want to learn more? Say hi and start the conversation.